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Aminet 30
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Aminet 30 (1999)(Schatztruhe)[!][Apr 1999].iso
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Gloom_3
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script
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Text File
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1997-09-05
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5KB
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415 lines
;
;
;script for Gloom 3:Zombie Edition game
; By Gareth Murfin
;
; Stage One - The Underground Storage Units
; Stage Two - The Scientists Labs
; Stage Three - The Underground Tunnels
; Stage Four - The Living Quarters
; Stage Five - The Civillian Car Park
; Stage Six - The Mall
; Stage Seven - The Military Base
; Final Room - The Gallery
;
pict_storage
tile_5
draw_
show_
text_Welcome to the contaminated underground storage units....
wait_
dark_
play_map1a
draw_
show_
text_Watch out for those Zombie flesh eaters...
wait_
dark_
play_map1b
draw_
show_
text_When the Earth spits out the dead...
wait_
dark_
play_map1c
draw_
show_
text_When the dead walk we must stop the killing or lose the war...
wait_
dark_
play_map1d
draw_
show_
text_When there is no more room in HELL the dead will walk the EARTH..
wait_
dark_
play_map1e
draw_
show_
text_Watch your back or a zombie might take a chunk out of you..
wait_
dark_
play_map1f
draw_
show_
text_The Scientists Labs are near....Things are going to get tough..
wait_
dark_
play_map1g
rest_Scientists Labs
pict_labs
tile_4
draw_
show_
text_Welcome to the science labs. Watch out for the ex scientists..
wait_
dark_
play_map2a
draw_
show_
text_Keep your distance from the Zombie Scientists they crave BRAINS..
wait_
dark_
play_map2b
draw_
show_
text_Stay alert its getting really though out there...
wait_
dark_
play_map2c
draw_
show_
text_Watchout for the zombie guards weilding guns...
wait_
dark_
play_map2d
draw_
show_
text_Keep your distance and dont let them get you from behind...
wait_
dark_
play_map2e
draw_
show_
text_Dont stand too close to the cages....
wait_
dark_
play_map2f
draw_
show_
text_Empty cages do you more good than bad....
wait_
dark_
play_map2g
rest_Underground Tunnels
pict_Tunnel
tile_6
draw_
show_
text_Welcome to the Underground tunnels!!
wait_
dark_
play_map3a
draw_
show_
text_Enemies are lurking in the shadows....
wait_
dark_
play_map3b
draw_
show_
text_Thermoglasses are very useful in here....
wait_
dark_
play_map3c
draw_
show_
text_Keep your eyes open all the time!
wait_
dark_
play_map3d
draw_
show_
text_Dont give up now you are doing so well!
wait_
dark_
play_map3e
draw_
show_
text_Kill them! Kill them all!
wait_
dark_
play_map3f
draw_
show_
text_There is light at the end of the tunnel!
wait_
dark_
play_map3g
rest_Living Quarters
pict_living
tile_7
draw_
show_
text_Welcome to the old living quarters....
wait_
dark_
play_map4a
draw_
show_
text_Watch out for hungry zombies!!!
wait_
dark_
play_map4b
draw_
show_
text_Keep your distance from cracked walls...
wait_
dark_
play_map4c
draw_
show_
text_Dont leave any standing!!
wait_
dark_
play_map4d
draw_
show_
text_Watch your back all the time....
wait_
dark_
play_map4e
draw_
show_
text_Just keep blasting the zombies....
wait_
dark_
play_map4f
draw_
show_
text_This is the last living quarter... come on!
wait_
dark_
play_map4g
rest_Civillian Car parks
pict_carpark
tile_8
draw_
show_
text_Welcome to the civillian car park....
wait_
dark_
play_map5a
draw_
show_
text_Move fast and dont let them get you
wait_
dark_
play_map5b
draw_
show_
text_Watch out for zombies in the shadows...
wait_
dark_
play_map5c
draw_
show_
text_Just keep moving all the time...
wait_
dark_
play_map5d
draw_
show_
text_Look behind the stone pillars...
wait_
dark_
play_map5e
draw_
show_
text_Dont give up you are nearly there...
wait_
dark_
play_map5f
draw_
show_
text_You have reached the last section of the indoor car parks. come on!
wait_
dark_
play_map5g
rest_The Shopping Mall
pict_Mall
tile_11
draw_
show_
text_Welcome to the Mall....
wait_
dark_
play_map6a
draw_
show_
text_Keep an eye out for sales!
wait_
dark_
play_map6b
draw_
show_
text_Steer clear of empty shops...
wait_
dark_
play_map6c
draw_
show_
text_Stop in at Jcpennys....
wait_
dark_
play_map6d
draw_
show_
text_Sooner or later there is gonna be a patrol through here
wait_
dark_
play_map6e
draw_
show_
text_Goto the sporting goods store for weapons!
wait_
dark_
play_map6f
draw_
show_
text_The Malls exit lies ahead.. good luck!
wait_
dark_
play_map6g
pict_Military
tile_10
draw_
show_
text_You are in the Military base...
wait_
dark_
play_map7a
draw_
show_
text_There are hundreds of zombies in here!
wait_
dark_
play_map7b
draw_
show_
text_No not that room dont go in there!
wait_
dark_
play_map7c
draw_
show_
text_Take no prisoners!
wait_
dark_
play_map7d
draw_
show_
text_Show no mercy...
wait_
dark_
play_map7e
draw_
show_
text_you can hear the twisted cries from the boss zombie!
wait_
dark_
play_map7f
draw_
show_
text_This is it! The last level of the military Base!!
wait_
dark_
play_map7g
pict_storage
tile_5
draw_
show_
text_Face up to the final boss.. although he will kill you with ease..
wait_
dark_
play_map8a
pict_theend
draw_
show_
text_Well done! .
wait_
done_